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Eldritch World

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Devlog

  • Release 0.1.2.20190429
    April 29, 2019 by Mark Damon Hughes#scheme
    Most of the starter town is now implemented, including a (clever? annoying?) maze, and a couple of items. The entire 2nd-4th chapters aren't done yet, there's just a single victory/game over room. Tex... Continue reading
  • Eldritch 0.1.1.20190419
    April 19, 2019 by Mark Damon Hughes#scheme
    0.1.1.20190419: Player, Room, Doorway, Item. Doorways have an optional proc to call when entered. 0.1.0.20190418: Main loop, based on marklib and `mainmenu` template. I have a pretty robust library al... Continue reading
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